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There is a page named "Gary Hutzel" on Battlestar Wiki Media. See also the other search results found.

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  • Deep Space Nine, Spy Kids, and Red Planet. Gary Hutzel article at Memory Alpha, the Star Trek wiki. Gary Hutzel article at Wikipedia, the free encyclopedia...
    11 bytes (199 words) - 20:51, 26 September 2025
  • longest-running FX artist on the series (second only to Visual Effects Supervisor Gary Hutzel). Highlights of Mojo's work have been designing the chase in "Scar" and...
    11 bytes (357 words) - 21:14, 22 September 2024
  • based on work both Zoic's Visual Effects Supervisors Emile Smith and Gary Hutzel had undertaken on Star Trek. When the Miniseries was given the greenlight...
    11 bytes (617 words) - 03:48, 21 August 2019
  • Galactica series. Drexler previously worked with Ronald D. Moore and Gary Hutzel on Star Trek:The Next Generation and Star Trek: Deep Space Nine. Doug...
    11 bytes (89 words) - 15:27, 10 August 2025
  • and Callouts Pages 10 - 13: Behind the Scenes - "Familiar Fleet" with Gary Hutzel Page 14: Interview: Ronald D. Moore - "Flights of Fancy?" Page 15: Advertisement...
    11 bytes (349 words) - 16:18, 26 April 2020
  • Fabio Passaro (Meshweaver) by the in-house visual effects team under Gary Hutzel, and featured at three different quality variations: a "hero" model detailed...
    11 bytes (1,178 words) - 03:43, 27 April 2021
  • the episode was to focus on a paper shortage in the Fleet. According to Gary Hutzel, the water tank was a virtual set consisting of one wall and a ramp leading...
    11 bytes (2,337 words) - 20:12, 20 January 2020
  • November 2012, CGSociety published an an interview with VFX supervisor Gary Hutzel detailing the creation of Blood and Chrome and its 1,800 CGI shots. The...
    11 bytes (2,201 words) - 03:39, 21 August 2019
  • longest-running FX artist on the series (second only to Visual Effects Supervisor Gary Hutzel). Highlights of Mojo's work have been designing the chase in "Scar" and...
    11 bytes (352 words) - 19:48, 17 August 2019
  • The Official Companion, when creating the design of the Viper Mark VII, Gary Hutzel took a pre-existing design from the 2003 video game loosely based on a...
    11 bytes (1,635 words) - 22:01, 26 April 2020
  • Commercial, or Music Video, episode "Valley of Darkness," "Cylon" Winner: Gary Hutzel, Michael Gibson, Alec McClymont and Brenda Campbell for Outstanding Visual...
    11 bytes (1,492 words) - 19:21, 19 November 2020
  • these weapons is still being discussed by the production team (some like Gary Hutzel want them to be based on railgun technology, while some in the writing...
    11 bytes (2,597 words) - 20:11, 20 January 2020
  • these weapons is still being discussed by the production team (some like Gary Hutzel want them to be based on railgun technology, while some in the writing...
    11 bytes (2,603 words) - 18:03, 10 November 2019
  • to be in the position of making these calls on a case by case basis. Gary Hutzel discusses the Operation Raptor Talon sequence: We have a ridiculous sequence...
    31 bytes (3,747 words) - 18:42, 10 November 2019
  • shots to a high-quality "hero" model for close-up shots) in Season 3 by Gary Hutzel's in-house VFX team. This task was assigned to Fabio Passaro, who produced...
    11 bytes (714 words) - 03:38, 6 May 2021
  • The Official Companion, when creating the design of the Viper Mark VII, Gary Hutzel took a pre-existing design from the 2003 video game loosely based on a...
    11 bytes (1,635 words) - 00:38, 31 December 2023
  • best tracks will be included on the Season 4 soundtrack . According to Gary Hutzel, the Fall of the Scorpion Fleet Shipyards was written so that "we would...
    11 bytes (8,054 words) - 03:40, 21 August 2019
  • Galactica, Galactica is referred to as a Jupiter-class battlestar by Gary Hutzel. This, however, is in direct contradiction to numerous on-screen props...
    11 bytes (2,608 words) - 17:41, 17 October 2021
  • November 2012, CGSociety published an an interview with VFX supervisor Gary Hutzel detailing the creation of Blood and Chrome and its 1,800 CGI shots. The...
    31 bytes (7,173 words) - 01:04, 12 August 2019
  • Livingston and rendered as a computer-generated character by Pierre Drolet and Gary Hutzel's effects team. Effects supervisor Doug Drexler led a team to create a...
    11 bytes (3,831 words) - 03:53, 28 August 2019
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