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There is a page named "VFX" on Battlestar Wiki Media. See also the other search results found.

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  • battlestarwiki.org/VFX/de?action=render: HTTP 404] {{#if:|{{:fr:{{{fr}}}}}[[fr:{{{fr}}}]|[Template fetch failed for https://en.battlestarwiki.org/VFX/fr?action=render:...
    11 bytes (55 words) - 00:35, 14 September 2020
  • Notes 1.2.1 Upgrades 1.3 Related Imagery 1.3.1 Zoic Model 1.3.2 In-House VFX Model 2 Front-fin type 2.1 Design and Capabilities 3 References Liners of...
    11 bytes (1,178 words) - 03:43, 27 April 2021
  • Diego Comic-Con that Blood and Chrome was still a work in progress, with many VFX shots still incomplete and a release date yet to be determined. Stern also...
    11 bytes (2,201 words) - 03:39, 21 August 2019
  • high-quality "hero" model for close-up shots) in Season 3 by Gary Hutzel's in-house VFX team. This task was assigned to Fabio Passaro, who produced the prerequisite...
    11 bytes (714 words) - 03:38, 6 May 2021
  • " Along with other BSG/Caprica VFX crew, Welch worked on the Virtuality pilot from September 2009 to June 2009 as a VFX artist, contributing to crowd simulations...
    11 bytes (1,681 words) - 17:49, 9 August 2025
  • green LEDs (and one blue LED for the eye-line), is shown with the chyron "VFX - ADD ZOE-ROBOT." As the camera transitions beyond the worktable, Alessandra...
    11 bytes (1,632 words) - 18:54, 13 September 2020
  • modern silver paintwork. We have worked closely with members of Galactica VFX team to ensure that the model is as accurate as possible. The ship comes complete...
    11 bytes (314 words) - 17:35, 21 March 2020
  • burn, and cockpit decals. We have worked closely with members of Galactica VFX team to ensure that the model is as accurate as possible. The ship comes complete...
    11 bytes (321 words) - 16:18, 26 April 2020
  • actors are reacting to an empty space. This minimizes the amount of work VFX must do to add a Centurion to the shot. As of "Faith," a new model has been...
    11 bytes (1,445 words) - 03:50, 28 August 2019
  • painted on the fuselage. Eaglemoss has worked closely with members of Galactica VFX team to ensure that the model is as accurate as possible. The ship comes complete...
    11 bytes (392 words) - 16:18, 26 April 2020
  • bordered by white trim. We have worked closely with members of Galactica VFX team to ensure that the model is as accurate as possible. The ship comes complete...
    11 bytes (348 words) - 01:40, 18 March 2020
  • Galactica: The Official Companion. Dimensions provided by Lee Stringer, one of the VFX Animators of the miniseries. These are for the CGI models, which are based...
    11 bytes (1,156 words) - 18:43, 10 November 2019
  • actors are reacting to an empty space. This minimizes the amount of work VFX must do to add a Centurion to the shot. As of "Faith," a new model has been...
    11 bytes (1,445 words) - 05:36, 11 October 2019
  • The dimensions above are from Lee Stringer, who built Galactica CG model. VFX Sequence Designer Adam "Mojo" Lebowitz gave the length as 4740 feet (1444...
    11 bytes (3,908 words) - 03:38, 21 August 2019
  • liner. Passaro, Fabio. Meshweaver: Battlestar Galactica TV Series—In house VFX Department (backup available on Archive.org) (in English). Retrieved on 27...
    11 bytes (145 words) - 04:01, 27 April 2021
  • authentic wear and tears effect. Thanks to the members of the modern Galactica VFX team, this scale model was faithfully produced to ensure that it followed...
    11 bytes (664 words) - 00:39, 16 March 2020
  • php?showtopic=2250922&st=64 Frazer, Bryant (1 November 2006). Heavy-Duty VFX Management for Battlestar Galactica: Tracking 100s of Layers to Render Huge...
    11 bytes (3,529 words) - 02:03, 23 August 2019
  • of the CGI models show any evidence of such turrets, so this is likely a VFX error. This ship is named after the winged horse from Greek mythology. The...
    11 bytes (3,195 words) - 17:43, 17 October 2021
  • Galactica: The Official Companion. Dimensions provided by Lee Stringer, one of the VFX Animators of the miniseries. These are for the CGI models, which are based...
    11 bytes (1,635 words) - 22:01, 26 April 2020
  • Archive.org) (in ). Bennett, Tara DiLullo (26 November 2007). Raising the VFX Bar In-House on Battlestar Galactica: Razor (backup available on Archive.org)...
    11 bytes (8,054 words) - 03:40, 21 August 2019
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